Бука Interfacing with C++: Programming Real-World Applications ->. Местами довольно грамотные пояснения на тему техники программирования, неочевидные для начинающих и не только. http://upload.caxapa.ru/books/interfacing-with-cpp-programming-real-world-applications.pdf
Interfacing with C++: Programming Real-World Applications 9783540253785 (3540253785), Springer, 2006 This book is for people who are interested in learning and exploring electronic interfacing as well as C++ programming in a practicable and enjoyable way. Readers will learn to program a PC to do real-world things – not simply number crunching and graphics. They will also master how to write programs that interact with real-world devices through the use of a specially-developed interface circuit board included with the book. The book, interface board and accompanying software incorporate simple and easy-to-understand projects such as digital-to-analog conversion and vice versa, DC and Stepper motor control, temperature and voltage measurement, PC-based timing, or basic data acquisition. The audience of this innovative and rewarding approach to learn interfacing real-world devices to a computer via C++ are undergraduate and graduate students in engineering and science, practicing engineers/scientists, technical workers, and hobbyists. The types of courses the book complements include control engineering, electronics, computing, and mechatronics. C++ is considered by many to be among the most widely used and powerful object-oriented programming language in industry today. This book is for people who are interested in learning and exploring C++ programming in a fresh and enjoyable environment where programs are developed to interface with real world devices. Other people may leave learning C++ for a later time, instead choosing to interact with various hardware devices by simply running the fully developed programs supplied with this book. Many readers may already have acquired some knowledge of C++ programming but know little about how to interface a computer to physical devices and want to know more. You might be an engineer, scientist, programmer, technical personnel, hobbyist, student in a technically related field or someone who is simply interested in programming and interfacing a computer to perform real activities.
Interfacing with C++: Programming Real-World Applications 9783540253785 (3540253785), Springer, 2006 This book is for people who are interested in learning and exploring electronic interfacing as well as C++ programming in a practicable and enjoyable way. Readers will learn to program a PC to do real-world things – not simply number crunching and graphics. They will also master how to write programs that interact with real-world devices through the use of a specially-developed interface circuit board included with the book. The book, interface board and accompanying software incorporate simple and easy-to-understand projects such as digital-to-analog conversion and vice versa, DC and Stepper motor control, temperature and voltage measurement, PC-based timing, or basic data acquisition. The audience of this innovative and rewarding approach to learn interfacing real-world devices to a computer via C++ are undergraduate and graduate students in engineering and science, practicing engineers/scientists, technical workers, and hobbyists. The types of courses the book complements include control engineering, electronics, computing, and mechatronics. C++ is considered by many to be among the most widely used and powerful object-oriented programming language in industry today. This book is for people who are interested in learning and exploring C++ programming in a fresh and enjoyable environment where programs are developed to interface with real world devices. Other people may leave learning C++ for a later time, instead choosing to interact with various hardware devices by simply running the fully developed programs supplied with this book. Many readers may already have acquired some knowledge of C++ programming but know little about how to interface a computer to physical devices and want to know more. You might be an engineer, scientist, programmer, technical personnel, hobbyist, student in a technically related field or someone who is simply interested in programming and interfacing a computer to perform real activities.