!!! [Pallene] is a statically typed and ahead-of-time compiled sister language
to Lua, with a focus on performance. It is intended for writing
performance sensitive code that interacts with Lua, a space that is
currently filled by C modules and by LuaJIT. Compared to C, Pallene
should offer better support for interacting with Lua data types,
bypassing the unfriendly syntax and performance overhead of the
Lua-C API. Compared to LuaJIT, Pallene aims to offer more predictable run-time performance.
https://github.com/pallene-lang/pallene