На
/
#define StarWarBeepTemp (1000)
#define StarWarBeepPause (1000)
BeepNoteStart(s, StarWarBeepTemp/4 ,BeepG3); BeepNoteStart(s, StarWarBeepPause/4 ,0);
BeepNoteStart(s, StarWarBeepTemp/4 ,BeepG3); BeepNoteStart(s, StarWarBeepPause/4 ,0);
BeepNoteStart(s, StarWarBeepTemp/4 ,BeepG3); BeepNoteStart(s, StarWarBeepPause/4 ,0);
BeepNoteStart(s,3*StarWarBeepTemp/16,BeepE3); BeepNoteStart(s,3*StarWarBeepPause/16,0);
BeepNoteStart(s, StarWarBeepTemp/16,BeepB3B); BeepNoteStart(s, StarWarBeepPause/16,0);
BeepNoteStart(s, StarWarBeepTemp/4 ,BeepG3); BeepNoteStart(s, StarWarBeepPause/4 ,0);
BeepNoteStart(s,3*StarWarBeepTemp/16,BeepE3); BeepNoteStart(s,3*StarWarBeepPause/16,0);
BeepNoteStart(s, StarWarBeepTemp/16,BeepB3B); BeepNoteStart(s, StarWarBeepPause/16,0);
BeepNoteStart(s, StarWarBeepTemp/2 ,BeepG3); BeepNoteStart(s, StarWarBeepPause/2 ,0);
BeepNoteStart(s, StarWarBeepTemp/4 ,BeepD4); BeepNoteStart(s, StarWarBeepPause/4 ,0);
BeepNoteStart(s, StarWarBeepTemp/4 ,BeepD4); BeepNoteStart(s, StarWarBeepPause/4 ,0);
BeepNoteStart(s, StarWarBeepTemp/4 ,BeepD4); BeepNoteStart(s, StarWarBeepPause/4 ,0);
BeepNoteStart(s,3*StarWarBeepTemp/16,BeepE4B); BeepNoteStart(s,3*StarWarBeepPause/16,0);
BeepNoteStart(s, StarWarBeepTemp/16,BeepB4B); BeepNoteStart(s, StarWarBeepPause/16,0);
BeepNoteStart(s, StarWarBeepTemp/4 ,BeepF3D); BeepNoteStart(s, StarWarBeepPause/4 ,0);
BeepNoteStart(s,3*StarWarBeepTemp/16,BeepE3); BeepNoteStart(s,3*StarWarBeepPause/16,0);
BeepNoteStart(s, StarWarBeepTemp/16,BeepB3B); BeepNoteStart(s, StarWarBeepPause/16,0);
BeepNoteStart(s, StarWarBeepTemp/2 ,BeepG3); BeepNoteStart(s, StarWarBeepPause/2 ,0);
BeepNoteStart(s, StarWarBeepTemp/4 ,BeepG4); BeepNoteStart(s, StarWarBeepPause/4 ,0);
BeepNoteStart(s,3*StarWarBeepTemp/16,BeepG3); BeepNoteStart(s,3*StarWarBeepPause/16,0);
BeepNoteStart(s, StarWarBeepTemp/16,BeepG3); BeepNoteStart(s, StarWarBeepPause/16,0);
BeepNoteStart(s, StarWarBeepTemp/4 ,BeepG4); BeepNoteStart(s, StarWarBeepPause/4 ,0);
BeepNoteStart(s,3*StarWarBeepTemp/16,BeepF4D); BeepNoteStart(s,3*StarWarBeepPause/16,0);
BeepNoteStart(s, StarWarBeepTemp/16,BeepF4); BeepNoteStart(s, StarWarBeepPause/16,0);
BeepNoteStart(s, StarWarBeepTemp/16,BeepE4); BeepNoteStart(s, StarWarBeepPause/16,0);
BeepNoteStart(s, StarWarBeepTemp/16,BeepE4B); BeepNoteStart(s, StarWarBeepPause/16,0);
BeepNoteStart(s, StarWarBeepTemp/8, BeepE4); BeepNoteStart(s, StarWarBeepPause/1 ,0);
BeepNoteStart(s, StarWarBeepTemp/8, BeepA3B); BeepNoteStart(s, StarWarBeepPause/8 ,0);
BeepNoteStart(s, StarWarBeepTemp/4, BeepD4B); BeepNoteStart(s, StarWarBeepPause/4,0);
BeepNoteStart(s,3*StarWarBeepTemp/16,BeepC4); BeepNoteStart(s,3*StarWarBeepPause/16,0);
BeepNoteStart(s, StarWarBeepTemp/16,BeepB3); BeepNoteStart(s, StarWarBeepPause/16,0);
BeepNoteStart(s, StarWarBeepTemp/16,BeepB3B); BeepNoteStart(s, StarWarBeepPause/16,0);
BeepNoteStart(s, StarWarBeepTemp/16,BeepA3 ); BeepNoteStart(s, StarWarBeepPause/16,0);
BeepNoteStart(s, StarWarBeepTemp/8 ,BeepB3B); BeepNoteStart(s, StarWarBeepPause/1 ,0);
BeepNoteStart(s, StarWarBeepTemp/8 ,BeepE3); BeepNoteStart(s, StarWarBeepPause/8 ,0);
BeepNoteStart(s, StarWarBeepTemp/4 ,BeepF3D); BeepNoteStart(s, StarWarBeepPause/4,0);
BeepNoteStart(s,3*StarWarBeepTemp/16,BeepE3); BeepNoteStart(s,3*StarWarBeepPause/16,0);
BeepNoteStart(s, StarWarBeepTemp/16,BeepF3D); BeepNoteStart(s, StarWarBeepPause/16,0);
BeepNoteStart(s, StarWarBeepTemp/4 ,BeepB3B); BeepNoteStart(s, StarWarBeepPause/4 ,0);
BeepNoteStart(s,3*StarWarBeepTemp/16,BeepG3); BeepNoteStart(s,3*StarWarBeepPause/16,0);
BeepNoteStart(s, StarWarBeepTemp/16,BeepB3B); BeepNoteStart(s, StarWarBeepPause/16,0);
BeepNoteStart(s, StarWarBeepTemp/1 ,BeepD4); BeepNoteStart(s, StarWarBeepPause/2 ,0);
//