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28 ноября
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MBedder, терминатор (18.07.2012 23:16 - 22.07.2012 03:04, просмотров: 157) ответил Bill на Маленький пример
1:1 с системой команд/адресации dsPIC/PIC24, поправил только имена регистров, синтаксис использования локальных меток и двухадресных команд SL/INC, и мнемоники условных переходов  ;+ ; ** GETCC - READ IN A CHARACTER CONSTANT ; ; READ A CHARACTER CONSTANT INTO VAL1. THIS ROUTINE IS SENSITIVE TO ; THE ORDER OF CHARACTERS IN A WORD (IN THE PDP-11, UNLIKE THE VAST ; MAJORITY OF MACHINES, THIS IS RIGHT TO LEFT). ; ; A DIAGNOSTIC IS GENERATED IF THE CHARACTER CONSTANT ENDS SUDDENLY, ; OR CONTAINS TOO MANY (>2) CHARACTERS. ; ; USES: ; R0, R1, R2 ;- ;------------------------------------------------------------------------------------------------------------- ; DEC | dsPIC/PIC24 ;------------------------------------------------------------------------------------------------------------- | GETCC: MOV #VAL1,R2 ;POINT AT RETURN AREA | GETCC: mov #VAL1,w2 CLR (R2) ;INITIALIZE TO ZERO | clr.b [w2] MOV #'',R1 ;SET UP DELIMITER FOR MAPCH | mov.b #' ',w1 | 10$: CALL MAPCH ;GET CHARACTER FROM INPUT | 1: call MAPCH BCS 30$ ;BR IF END OF CONSTANT | bra CS,3f CMP R2,#VAL1+2 ;TEST IF TOO MANY CHARACTERS | cp.b w2,#VAL1+2 BHIS 20$ ;BR IF YES | bra GT,2f MOVB R0,(R2) ;OTHERWISE SAVE THE CHARACTER | mov.b w0,[w2] 20$: INC R2 ;IN ANY CASE, ADVANCE THE POINTER | 2: inc w2,w2 BR 10$ ;AND CONTINUE | bra 1b | 30$: CMP R2,#VAL1+2 ;WERE THERE TOO MANY CHARACTERS? | 3: cp.b w2,#VAL1+2 BLOS 40$ ;BR IF NOT | bra LT,4f MOV #ERR04,R0 ;IF TOO MANY CHARACTERS | mov #ERR04,w0 CALL ERROR1 ;COMPLAIN ;01 | call ERROR1 | 40$: RETURN ; | 4: return | ;+ ; ** GETNAM - READ AN IDENTIFIER INTO NB ; ; THIS ROUTINE READS THE FIRST 8. CHARACTERS INTO NB. IF THE ; IDENTIFIER IS TOO LONG THE EXTRA CHARACTERS ARE DISCARDED. ; ; CHARACTERS ARE CLASSIFIED BY LOOKING IN THE JUMP TABLE ; FOR ADDRESSES ADV85 (NUMERICS) AND ADV155 (ALPHABETICS). ; THIS IS FAIRLY DIRTY, BUT WILL PROBABLY REMAIN. ; ; USES: ; R0, R1, R2 ;- | ;------------------------------------------------------------------------------------------------------------- ; DEC | dsPIC/PIC24 ;------------------------------------------------------------------------------------------------------------- GETNAM: MOV #NB,R1 ;POINT AT THE NAME BUFFER | GETNAM: mov #NB,w1 | 10$: MOV R0,R2 ;CLASSIFY THE CHARACTER | 1: mov w0,w2 ASL R2 | sl w2,w2 MOV ADVTAB(R2),R2 | mov.b [w2+ADVTAB],w2 CMP R2,#ADV85 ;NUMERIC (0 TO 9) | cp.b w2,#ADV85 BEQ 20$ ;YES | bra Z,2f CMP R2,#ADV155 ;ALPHABETIC (A TO Z, a TO z, _, $) | cp.b w2,#ADV155 BNE 40$ ;NO, END OF IDENTIFIER | bra NZ,4f CMP R0,#'$ ;HACK, $ -> TILDE ;02+ | cp.b w0,#'$' BNE 20$ ;NO HACK TODAY | bra NZ,2f MOV #176,R0 ;YES, FIX IT UP ;02- | mov #'~',w0 | 20$: CMP R1,#NB+8. ;IF THE CHARACTER FITS | 2: cp w1,#NB+8 BHIS 30$ | bra GT,3f MOVB R0,(R1)+ ;SAVE IT IN THE BUFFER | mov.b w0,[w1+] | 30$: CALL GETC ;GRAB THE NEXT CHARACTER, AND | 3: call GETC BCC 10$ ;CONTINUE | bra NC,1b BR 50$ ;END OF FILE DELIMITED IDENTIFIER | bra 5f | 40$: CALL UNGETC ;PUT LAST (BAD) CHARACTER BACK | 4: call UNGETC 50$: CLRB (R1) ;TERMINATE THE STRING ;07 | 5: clr.b [w1] RETURN | return |