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Bill (12.08.2013 09:22, просмотров: 202) ответил mazur на Спасибо, ваш вариант сработал.
Для примера привожу содержимое своего заголовочного файла: #include <ina90.h> #include <io4433.h> /* MCU related constant definitions */ #define FOSC 4000000L // MCU clock frequency /* I/O port definitions */ #define SGMNT_L_PORT PORTB // Low segment LED port (A-F segments) #define SGMNT_H_PORT PORTC // High segment LED port (G-H) #define G_BIT (1<<0) // G - segment #define H_BIT (1<<1) // H - segment (dot) #define DIGIT_PORT PORTC // Digit selection port #define DIGIT0_BIT (1<<2) // -- digit 0 (LS) #define DIGIT1_BIT (1<<3) // -- digit 1 #define DIGIT2_BIT (1<<4) // -- digit 2 #define DIGIT3_BIT (1<<5) // -- digit 3 (MS) #define DIGIT_MASK (DIGIT0_BIT | DIGIT1_BIT | DIGIT2_BIT | DIGIT3_BIT) #define RELAY_PORT PORTD // Relay control port #define RELAY1_BIT (1<<5) // -- relay 1 #define RELAY2_BIT (1<<6) // -- relay 2 #define RELAY3_BIT (1<<7) // -- relay 3 #define INPUT_PORT PIND // Input conhrol port #define INPUT_PULLUP PORTD // #define INPUT_DDR DDRD // #define START_BIT (1<<2) // -- "Start" signal #define SETUP_BIT (1<<3) // -- "Setup" button #define MODE_BIT (1<<4) // -- "Mode" button /* Interrupt flag definitions */ #define TIMER0_BIT (1<<0) // Timer0 interrupt flag #define TICK_BIT (1<<1) // 1 tick (50 mS) flag #define QUART_SEC_BIT (1<<2) // 0.25 S time interval flag #define HALF_SEC_BIT (1<<3) // 0.5 S time interval flag #define ONE_SEC_BIT (1<<4) // 1.0 S time interval flag #define COUNT_BIT (1<<5) // Timer count down flag #define BUTTON_BIT (1<<6) // To check buttons flag #define BLINKED_BIT (1<<7) // Blinked display flag #define TWO_SEC_BIT (1<<8) // 2.0 S time interval flag /* Timer flag definitions */ #define MINUTES_BIT (1<<0) // Minute interval flag #define STOP_BIT (1<<1) // Stop time count flag #define ONE_DELAY_BIT (1<<2) // One (1st) delay is valid /* Timer state definitions */ #define NSTATES 7 // The number of states #define RELAY_MASK (RELAY1_BIT | RELAY2_BIT | RELAY3_BIT) #define STANDBY_ST 0 #define T1_ST 1 // Delay 1 counting #define T2_ST 2 // Delay 2 counting #define PAUSE_ST 3 #define T3_ST 4 // Delay 3 counting #define T4_ST 5 // Delay 4 counting #define T200_ST 6 // #define OFF_ST 7 // All done state #define T50_ST 8 // 50 mS delay #define TWO_DELAYS (1<<5) // Two delay values #define DTGLE_FLG (1<<6) // Disable relay toggle flag #define RPT_FLG (1<<7) // Repeat from the previous state /* Common constant definitions */ #define ERROR 0xFF // Bad function return #define OK 0x01 // Good function return #define DONE 0x02 // The work is done completely /* Data type definitions */ typedef struct { char seconds; // Seconds (minutes) value char minutes; // Minutes (hours) value } Time; typedef struct { char flags; // Various flags char states[NSTATES]; // State sequence } Mode; /* Global variable references */ // // Global register variables // __no_init __regvar volatile unsigned IntFlags @ 14; // Various interrupt flags __no_init __regvar volatile char TickCounter @ 13; // Tick counter (1 tick = 50mS) __no_init __regvar volatile char QuartCounter @ 12; // Second quarter counter (250mS) __no_init __regvar volatile char DigitCounter @ 11; // Digit counter __no_init __regvar volatile char DigitMask @ 10; // Digit mask __no_init __regvar volatile char *BCDptr @ 9; // BCD digits pointer // // EEPROM data // __no_init __eeprom char eMinutes @ 9; // Minute interval flag __no_init __eeprom char eIndex @ 10; // Selected timer mode __no_init __eeprom Time eValue1 @ 11; // Delay values __no_init __eeprom Time eValue2 @ (11+2); // __no_init __eeprom Time eValue3 @ (11+4); // __no_init __eeprom Time eValue4 @ (11+6); // // // SRAM data // extern Time Delay1, Delay2, // Delay counters Delay3, Delay4; // extern char Digits1[2], // Timer counter BCD digits Digits2[2]; // extern char BlinkedDigit; // Blinked digit number extern char TimerFlags; // Various timer flags // // Program memory data // extern __flash Mode ModeTable[]; // Timer mode table /* Function prototypes */ void InitButtons(void); char GetButtons(void); char ReadBtns(void); void InitTimers(void); void RunTimer(void); void StopTimer(void); void DelayN50(char _dly); void Setup(void); char BinToBCD(char _byte); void BCDdigits(Time *tp, char *dp); void DisplayDigit(void);